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Drug Effects & Status System

Understanding drug effects, status conditions, and consumable items is essential for survival in Drug Dealer Simulator 2. Every substance you consume affects your stats, vision, and gameplay. This guide covers all status effects with their exact values from the game data.

Quick Reference

  • Stimulants (Amphetamine, Meth, Cocaine, Crack) โ€” Boost Agility but raise Suspicion. Improve focus.
  • Psychedelics (LSD, Mushrooms) โ€” Heavy visual distortion, massive Agility loss. High Suspicion.
  • Depressants (Weed, Hash, Opium, Alcohol) โ€” Moderate Agility loss. Some boost Swag.
  • Medical (Bandage, First Aid, Antivenom) โ€” Heal HP and stop bleeding.
  • Consumables (Food, Water, Drinks) โ€” Restore stamina and provide buffs.

๐Ÿ’Š Drug High Effects

When you consume drugs, you gain a "high" status that modifies your stats and vision. All effects wear off over time. Stacking doses increases the effect level.

STATUS AGILITY SWAG SUSPICION DURATION VISUAL EFFECTS STACKS
iconStatusWeedHigh Marijuana (Weed) -15 +30 +5 150s (2.5 min) Confusion +30% Tunnel Vision +25% Yes
iconStatusHashHigh Hash -30 +30 +5 150s (2.5 min) Confusion +30% Tunnel Vision +25% Yes
iconStatusAmphHigh Amphetamine +20 -5 +20 200s (3.3 min) Focus +40% Wide Vision +30% Yes
iconStatusMethHigh Methamphetamine +10 -10 +30 150s (2.5 min) Focus +40% Wide Vision +30% Yes
iconStatusCokeHigh Cocaine +30 -5 +15 250s (4.2 min) Focus +60% Wide Vision +50% Yes
iconStatusCrackHigh Crack +40 -8 +25 100s (1.7 min) Focus +80% Wide Vision +70% Yes
iconStatusOpiumHigh Opium -20 +15 +5 200s (3.3 min) Confusion +30% Tunnel Vision +25% Yes
iconStatusLSDHigh LSD -50 +15 +30 200s (3.3 min) Blur +60% Confusion +30% Tunnel Vision +60% Yes
iconStatusMushroomHigh Mushrooms -50 +15 +30 200s (3.3 min) Blur -20% Confusion +80% Tunnel Vision +20% Yes

๐Ÿ”ฅ Consumption Methods

Different consumption methods deliver different potency levels. Higher potency means stronger effects but also faster buildup toward overdose. Potency represents how much of the status bar fills per use.

ITEM STATUS APPLIED POTENCY STAMINA HEAL NOTES
iconJoint Weed Blunt iconStatusWeedHigh WEED-HIGH
25%
โ€” โ€” Moderate high
iconWeedPipe Weed Pipe iconStatusWeedHigh WEED-HIGH
15%
โ€” โ€” Mildest weed method
iconFunnyCookie Weed Edible iconStatusWeedHigh WEED-HIGH
100%
โ€” โ€” Strongest โ€” full bar!
iconHashish Hash (smoked) iconStatusHashHigh HASH-HIGH
50%
โ€” โ€” Half bar per use
iconAmpVial Amphetamine Vial iconStatusAmphHigh AMPH-HIGH
30%
โ€” โ€” Snorted from vial
iconVialMeth Meth Vial iconStatusMethHigh METH-HIGH
30%
โ€” โ€” Snorted from vial
iconVialCoke Cocaine Vial iconStatusCokeHigh COCAINE-HIGH
35%
โ€” โ€” Snorted from vial
iconCrackChunks Crack (smoked) iconStatusCrackHigh CRACK-HIGH
50%
โ€” โ€” Short but intense
iconOpiumPipe Opium Pipe iconStatusOpiumHigh OPIUM-HIGH
30%
โ€” โ€” Smoked via pipe
iconBlankBlotter LSD Tab iconStatusLSDHigh LSD-HIGH
50%
โ€” โ€” Heavy psychedelic
iconShroomsDried Dried Shrooms iconStatusMushroomHigh SHROOMS-HIGH
50%
โ€” โ€” Stronger form
iconShroomsClean Raw Shrooms iconStatusMushroomHigh SHROOMS-HIGH
25%
โ€” โ€” Milder form

๐Ÿบ Alcohol, Food & Drinks

Food and drinks restore stamina and provide beneficial status effects. Alcohol gets you drunk but also restores stamina. Managing hunger and thirst is important for maintaining peak performance.

ITEM STATUS POTENCY STAMINA HEAL CATEGORY
iconsStatusDrunk Alcoholic Beverages
iconBeer Beer iconsStatusDrunk DRUNK
10%
+10 โ€” Alcohol
iconDrinkWineRed Wine iconsStatusDrunk DRUNK
40%
+30 โ€” Alcohol
iconGlassBottle Vodka iconsStatusDrunk DRUNK
60%
+50 โ€” Alcohol
iconStashFood Food Items
iconChocolateBar Snack iconStashFood SATED
10%
โ€” +5 HP Food
iconFoodSausage Small Dish iconStashFood SATED
25%
โ€” โ€” Food
iconMealEmpanadas Large Dish iconStashFood SATED
50%
โ€” โ€” Food
iconStatusRefreshed Non-Alcoholic Drinks
iconWaterBottle Water iconStatusRefreshed REFRESHED
20%
+30 โ€” Drink
iconLimonada Soft Drink iconStatusRefreshed REFRESHED
10%
+30 โ€” Drink
iconStatusSmoke Other Consumables
iconCigarettes Cigarette iconStatusSmoke CIG-HIGH
25%
โ€” โ€” Tobacco

๐Ÿฅ Medical & Recovery Items

Medical items heal damage and stop bleeding. Always keep a First Aid Kit handy โ€” bleeding will kill you if left untreated. Antivenom is essential when exploring wilderness areas with snakes.

ITEM HP REGEN STOPS BLEEDING SPECIAL EFFECT NOTES
iconBandage Bandage +5 HP โœ“ โ€” Basic wound care. Cheap and common.
iconFAK First Aid Kit +30 HP โœ“ โ€” Best healing item. 6x more HP than bandage.
iconAntivenom Antivenom โ€” โ€” Removes iconStatusSnakeBite Snake Bite Only cure for snake venom. Carry in wilderness!
โš ๏ธ Bleeding Warning: Bleeding deals continuous damage over time. Without a Bandage or First Aid Kit, you will die. Always carry at least one healing item!

๐Ÿฉน Injury & Environmental Statuses

These status effects are caused by combat, falls, weather, or wildlife encounters. They cannot be stacked (except Snake Bite and Soaked) and wear off over time.

STATUS AGILITY COMFORT SUSPICION DURATION VISUAL EFFECTS STACKS
iconStatusSnakeBite Snake Bite -40 -10 โ€” 300s (5.0 min) Blur +60% Confusion +30% Tunnel +85% Yes
iconsStatusLeg Broken Leg -80 -20 โ€” 500s (8.3 min) None No
iconsStatusAnkle Twisted Ankle -50 -10 โ€” 350s (5.8 min) None No
๐Ÿค• Beaten -60 -20 โ€” 300s (5.0 min) None No
iconsStatusSoaked Soaked -1 -5 +3 90s (1.5 min) None Yes

โœจ Beneficial & Lifestyle Statuses

These statuses provide buffs or minor side effects. Food makes you Sated, drinks make you Refreshed, alcohol makes you Drunk, and cigarettes give a nicotine high. All stack with repeated use.

STATUS AGILITY SWAG COMFORT DURATION VISUAL EFFECTS STACKS
iconStashFood Sated (from food) +5 โ€” +3 150s (2.5 min) None Yes
iconStatusRefreshed Refreshed (from drinks) +2 โ€” +2 150s (2.5 min) None Yes
iconsStatusDrunk Drunk (from alcohol) -30 +15 โ€” 180s (3.0 min) None Yes
iconStatusSmoke Cigarette High (from smoking) -15 +15 โ€” 150s (2.5 min) Confusion +30% Tunnel +25% Yes

๐Ÿ“Š Stats Explained

Status effects modify your core player stats. Here's what each stat does:

IconSus Agility

Affects your movement speed and ability to run/sprint. Negative values slow you down significantly. At very low agility, you can barely walk. Critical for escaping police or rival dealers.

IconSus Suspicion (SUS)

How suspicious you appear to NPCs and police. Higher values make cops more likely to stop and search you. Some drugs (stimulants) drastically increase this.

Icon_SWAG Swag

Your street reputation appearance. Higher Swag improves how NPCs perceive you. Alcohol and some drugs boost Swag, while stimulants reduce it.

๐Ÿ›‹๏ธ Comfort

Your physical well-being. Injuries and getting soaked reduce comfort. Food and rest increase it. Low comfort affects your overall performance.

๐Ÿ‘๏ธ Visual Effects Explained

Drug effects can alter your vision in three distinct ways. Values shown are the maximum intensity at full status bar.

๐Ÿ”ด Blur

Screen becomes blurry โ€” hard to read text and see details at distance. Caused by Snake Bite and LSD. Positive values = more blur. Negative = reduced blur (sharpening).

๐ŸŸ  Confusion

Camera sways and wobbles โ€” makes aiming and navigation difficult. Most psychedelics cause it. Positive values = more sway. Negative = steadier aim (focus).

๐ŸŸฃ Tunnel Vision

Screen edges darken โ€” reduces peripheral vision. Snake Bite causes extreme tunnel vision. Positive values = narrower FOV. Negative = wider FOV (expanded awareness).

๐Ÿ’ก Pro Tips:
  • Stimulants for combat: Cocaine and Crack give massive agility boosts and improve focus (reduce confusion/tunnel vision), making them ideal before fights โ€” but they spike your suspicion.
  • Eat before missions: Being Sated gives +5 Agility and +3 Comfort โ€” small but helpful buffs.
  • Weed Edibles are dangerous: They fill 100% of the status bar in one use โ€” very easy to overdo it.
  • Crack is short but powerful: Only 100 seconds but gives +40 Agility โ€” the highest agility boost of any drug.
  • LSD and Shrooms are debilitating: -50 Agility plus heavy visual effects. Don't use them before important tasks.
  • Always carry Antivenom in wilderness areas โ€” Snake Bite is the worst status with -40 Agility plus extreme visual effects lasting 5 minutes.
  • Broken Leg is the worst injury: -80 Agility for 8+ minutes. Avoid high falls at all costs!
โš ๏ธ Warning โ€” Snake Bite: Snake Bite is the most dangerous non-drug status โ€” it causes severe blur (60%), confusion (30%), AND tunnel vision (85%) with -40 Agility for 5 minutes. It also drains 25 stamina when bitten. Always carry iconAntivenom Antivenom when exploring wilderness areas!
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Created by mifsopo 3 revisions Published February 23, 2026

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