Drug Dealer Simulator 1 has 14 distinct shops across the map. Each shop sells a fixed inventory
defined in the ShopDatabase DataTable. Vendors range from Emma's tiny market stall (4 products) up to
Diana's decoration shop (55 products — the largest in the game).
Eddie sits separately as a remote drug supplier via ShadyCom, and the two gangs
(Ballena and Keiji) are buyers, not vendors.
Datamined & Verified:
All shop IDs, product counts, and vendor relationships on this page are extracted directly from the game's
ShopDatabase, DrugDatabase, and BalanceFlags DataTables. No fabricated NPCs, no invented inventory.
Internal shop IDs from ShopDatabase. Product counts are the number of unique items each shop's inventory rotation can offer.
| Vendor / Shop | Internal ID | Products | Sells |
|---|---|---|---|
| Emma's Stall | EQ-SHOP-MARKET-SALESMAN |
4 | Basic starter items |
| Trash Shop | EQ-SHOP-TRASH |
10 | Cheap "Trash"-tier furniture |
| Diana's Decoration Shop | EQ-SHOP-DECORATION |
55 | Paintings, posters, plants, vases — largest shop |
| Jamie's Drugstore | EQ-SHOP-JAMIE |
16 | Mixing supplies + OTC meds |
| Donald's Furniture | EQ-SHOP-DONALD |
25 | Mid-tier furniture sets |
| Amy's Shop | SHOP-AMY |
11 | General supplies |
| Jay's Shop | SHOP-JAY |
7 | General supplies (sklep Jay'a) |
| Pawn Shop | SHOP-PAWN |
7 | Buys valuables (watches, gold, jewellery) |
| Laundry (back room) | SHOP-LAUNDRY-BACK |
10 | Smuggler shop (local goods) |
| Psychedelic Gang Shop | SHOP-PSYCH |
4 | LSD / Mushrooms / DMT — special amount / 10 × price formula |
| Seed Seller | SHOP-WEED-SEED |
8 | All 8 weed strains (4 indoor + 4 outdoor) |
| Pharmacy | SHOP-PHARMACY |
4 | Paracetamol, Ibuprofen, Viagra, Nebilanex |
| Sector C Equipment | EQ-SHOP-SEC-C |
32 | Late-game lab equipment + storage |
| Villa Shop | EQ-SHOP-VILLA |
39 | High-end villa furniture (Sector C) |
Eddie is not a physical vendor — he's a remote drug supplier you contact through the ShadyCom app on the laptop. He delivers Marijuana directly to a drop-off point. Pay him with Pitcoin (which itself is bought with clean money — see the Money Laundering page for the dirty/clean rule).
Eddie's max order value follows the formula:
limit = EDDIE-LIMIT-BASE + (EDDIE-LIMIT-PER-LEVEL × playerLevel)limit = $150 + ($45 × level)
Important: Ballena and Keiji are not shops — they buy drugs from you in bulk.
Their order ranges are stored as GANG-*-ORDER-MIN/MAX entries in BalanceFlags. Treat them as wholesale clients with rep gates,
not retail vendors.
| Gang | Role | Order Range (g) | Notes |
|---|---|---|---|
| Ballena | Buyer | 8 – 25 g | Smaller orders, lower toxicity tolerance |
| Keiji | Buyer | 20 – 110 g | Large bulk orders, late-game unlock |
Other gang constants:
GANG-ORDER-INTERVAL = 24,000s base ·
GANG-INTERVAL-MAX-DROP = 30% (interval can shrink up to 30% with rep) ·
GANG-REP-PER-DELIVERY = 80 base ·
GANG-MAX-LEVEL = 10. Toxicity tolerance is < 1.8× expected.
The Pharmacy (SHOP-PHARMACY, 4 products) sells over-the-counter medications. All four are flagged
ExcludeFromSales=true in DrugDatabase — you can't resell them as drugs, they're for mixing/personal use only.
| Med | Buy Price | Default Amount | Role |
|---|---|---|---|
| Paracetamol | $3 | 8 g | OTC painkiller, mix bulking |
| Ibuprofen | $3 | 8 g | OTC anti-inflammatory |
| Viagra | $4 | 15 g | Mix bulking / specialty |
| Nebilanex | $4 | 20 g | Largest pharmacy stack |
There are 5 cutting agents in DrugDatabase, all priced at $0 as base BuyPrice (each shop sets its own price)
and all flagged ExcludeFromSales=true. Used to bulk out drug mixes for higher gram counts at the cost of purity.
| Cutting Agent | Item IDs | Default Amount |
|---|---|---|
| Salt | ITEM-SALT |
50 g |
| Washing Powder | ITEM-WASHING-POWDER |
100 g |
| Baking Soda | ITEM-BAKING-SODA / -50 / -250 |
12 / 50 / 250 g |
| Sugar | ITEM-SUGAR |
100 g |
| Acetone | ITEM-ACETHONE |
200 g |
The Pawn Shop (SHOP-PAWN, 7 products) is where you fence found valuables (watches, gold bars, jewellery, phones).
Loot dropped from LOOT-TRASH-CONTAINERS-LARGE and LOOT-TRASH-CONTAINER-SPECIAL often ends up here.
ITEM-MYSTERIOUS-RING (quest item).
ShadyCom is the in-game laptop app that exposes online order forms. Use it for:
Money laundering in DDS1 is a sequence of 17 shady-bank business upgrades — from a Small Bar ($1,500) all the way up to a State-wide Casino Chain ($100,000). The launder rate climbs from 48% to 70% and the daily cap from $2,000 to $30,000.
There is NO Laundromat, Gas Station, Car Wash, Restaurant, or Nightclub. The laundering chain is bars → motels → clubs → casinos — nothing else. See the dedicated Money Laundering Progression page for the full 17-tier table with costs, levels, launder %, and daily caps.
The following NPCs and shops are not in DDS1 — if you see them mentioned elsewhere, the source is fabricated:
EQUIP- — the real prefix is EQ-
Datamined from ShopDatabase, DrugDatabase, BalanceFlags, and DialogueDatabase. All values are exact game data.