While exploring you may come across mobile vendors who set up stands at fixed spots on the map. Every item on the four stalls is also sold by fixed shops, so a stall is a convenience rather than a source of exclusive goods. Stalls use the same vendor level system with discounts of up to 20%. Each of the 12 spawn spots is fixed, but which stall appears there, and whether one appears at all, is decided at random within set hours. Fixed shops are covered on Shops & Vendors.
Contents: Clothing stall (MERCH-CLOTH) · Beer stand (MERCH-FUN) · Hardware stall (MERCH-HARD) · Boot sale (MERCH-LABEQ) · Spawn spots · Not found in the game files
| Item | Base price | Unlocks at | Stock type | Default stock |
|---|---|---|---|---|
BalaclavaCLOTH-BALACLAVA | B1,000 | Vendor level 1 | Regular | 2 |
Baseball capCLOTH-CAP-01 | B350 | — | Regular | 2 |
BeanieCLOTH-BEANIE | B300 | — | Regular | 2 |
Bus ticketITEM-BUS-TICKET | B20 | — | Regular | 25 |
FannypackCLOTH-FANNYPACK | B1,250 | — | Regular | 2 |
GlassesJEWEL-GLASSES | B900 | — | Regular | 1 |
HatCLOTH-HAT | B850 | — | Regular | 2 |
PantsCLOTH-PANTS-01 | B1,500 | — | Regular | 2 |
Plastic bagITEM-PLASTIC-BAG | B200 | — | Regular | 5 |
SlippersCLOTH-FLATS | B500 | — | Regular | 10 |
Small backpackCLOTH-BACKPACK-S | B1,800 | Vendor level 1 | Regular | 2 |
SneakersCLOTH-SNEAKERS-02 | B2,500 | — | Regular | 2 |
SunglassesJEWEL-SUNGLASSES | B950 | — | Regular | 1 |
T-shirtCLOTH-TSHIRT-02 | B450 | — | Regular | 2 |
T-shirtCLOTH-TSHIRT-05 | B450 | — | Regular | 2 |
T-shirtCLOTH-TSHIRT | B450 | — | Regular | 2 |
Tank topCLOTH-TANKTOP | B450 | — | Regular | 2 |
| Item | Base price | Unlocks at | Stock type | Default stock |
|---|---|---|---|---|
BeerDRINK-BEER | B700 | — | Regular | 30 |
Limonada de CocoDRINK-LIMONADA | B700 | — | Regular | 20 |
SausageFOOD-SAUSAGE | B600 | — | Regular | 20 |
WaterITEM-WATER-S | B500 | — | Regular | 30 |
| Item | Base price | Unlocks at | Stock type | Default stock |
|---|---|---|---|---|
Baseball batTOOL-WEP-BAT | B45,000 | — | Regular | 1 |
Bus ticketITEM-BUS-TICKET | B20 | — | Regular | 25 |
Combat rationITEM-STASH-FOOD | B13,000 | — | Regular | 5 |
CrowbarTOOL-CROWBAR | B6,000 | — | Regular | 1 |
CrowbarTOOL-CROWBAR | B11,000 | — | Regular | 1 |
Electric wiresITEM-ELEC-WIRES | B950 | — | Regular | 5 |
FirecrackerITEM-FIRECRACKER | B2,500 | — | Regular | 5 |
Flower potTOOL-POT | B2,000 | — | Regular | 5 |
GasolineITEM-GAS-CANISTER-L | B16,500 | — | Regular | 1 |
GasolineITEM-GAS-CANISTER-M | B6,000 | — | Regular | 5 |
Hydroponic elementsTOOL-HYDRO | B9,000 | — | Regular | 1 |
KeychainTOOL-KEYCHAIN | B1,500 | — | Regular | 2 |
KnifeTOOL-WEP-KNIFE | B15,000 | — | Regular | 1 |
Metal partsITEM-METAL-PARTS | B950 | — | Regular | 5 |
Mobile phoneITEM-MOBILE | B19,000 | — | Regular | 5 |
Plastic bagITEM-PLASTIC-BAG | B200 | — | Regular | 5 |
Plastic baggiesITEM-PLASTIC-BAGGIES | B1 | — | Regular | 500 |
Small flashlightTOOL-FLASHLIGHT | B3,000 | — | Regular | 2 |
Wire cuttersTOOL-WIRE-CUTTERS | B4,500 | — | Regular | 1 |
| Item | Base price | Unlocks at | Stock type | Default stock |
|---|---|---|---|---|
Bookshelf (furniture)EQ-BOOKSHELF-BAS | B4,000 | — | Regular | 2 |
Ceiling lamp (furniture)EQ-CEILING-LAMP-BAS | B1,500 | — | Regular | 15 |
Coffee grinder (furniture)LABEQ-COFFEE-GRINDER | B7,000 | — | Regular | 2 |
Drying outdoor rack (furniture)LABEQ-DRYING-RACK-L | B21,000 | — | Regular | 2 |
Drying rack (furniture)LABEQ-DRYING-RACK | B7,000 | — | Regular | 2 |
Electric pressure cooker (furniture)LABEQ-COOKER | B29,000 | — | Regular | 1 |
Floor lamp (furniture)EQ-FLOOR-LAMP-BAS | B1,500 | — | Regular | 15 |
Kitchen stove with oven (furniture)LABEQ-KITCHEN-STOVE | B19,000 | — | Regular | 2 |
Laboratory tray (furniture)LABEQ-LAB-TRAY | B3,000 | — | Regular | 1 |
Large container (furniture)EQ-SUB-CONTAINER-LARGE | B800 | — | Regular | 10 |
Medium container (furniture)EQ-SUB-CONTAINER-MEDIUM | B400 | — | Regular | 10 |
Mortar (furniture)LABEQ-MORTAR | B3,000 | — | Regular | 1 |
Pet bed (furniture)EQ-PET-LAYER | B4,500 | — | Regular | 1 |
Plastic box (for plants) (furniture)PLANT-PLASTIC-BOX | B3,000 | — | Regular | 1 |
Seedling box (furniture)PLANT-BOX | B2,000 | — | Regular | 2 |
Small container (furniture)EQ-SUB-CONTAINER-SMALL | B200 | — | Regular | 10 |
Small fermentation vat (furniture)LABEQ-FERM-VAT | B10,000 | — | Regular | 1 |
Table (furniture)EQ-TABLE-BAS | B5,000 | — | Regular | 5 |
| Spawn spot | Hours | Chance a vendor spawns | Stall chances | World X | World Y |
|---|---|---|---|---|---|
BP_MerchantSpawn | 06:00–18:00 | 45% | Beer stand 90%, Clothing stall 40% | 104,984 | -35,079 |
BP_MerchantSpawn10 | 06:00–15:00 | 75% | Boot sale 80%, Hardware stall 60%, Clothing stall 50% | -40,701 | -35,504 |
BP_MerchantSpawn11 | 06:00–15:00 | 60% | Boot sale 60%, Hardware stall 60%, Clothing stall 30% | -39,577 | -48,253 |
BP_MerchantSpawn12 | 06:00–15:00 | 60% | Clothing stall 70%, Boot sale 40%, Hardware stall 30% | -39,444 | 12,413 |
BP_MerchantSpawn2 | 06:00–18:00 | 60% | Beer stand 90%, Hardware stall 70%, Clothing stall 40%, Boot sale 20% | 63,266 | -38,360 |
BP_MerchantSpawn3 | 06:00–18:00 | 70% | Hardware stall 80%, Clothing stall 50%, Boot sale 30% | 25,653 | -18,608 |
BP_MerchantSpawn4 | 06:00–18:00 | 50% | Beer stand 90% | 16,138 | -911 |
BP_MerchantSpawn5 | 06:00–15:00 | 40% | Beer stand 90% | 27,715 | 43,569 |
BP_MerchantSpawn6 | 06:00–18:00 | 45% | Hardware stall 80%, Clothing stall 50%, Boot sale 30% | 43,390 | 35,222 |
BP_MerchantSpawn7 | 06:00–15:00 | 60% | Boot sale 70%, Hardware stall 60%, Clothing stall 50% | 40,967 | -40,993 |
BP_MerchantSpawn8 | 06:00–15:00 | 60% | Clothing stall 80%, Beer stand 50%, Boot sale 50%, Hardware stall 30% | 37,031 | -33,864 |
BP_MerchantSpawn9 | 06:00–15:00 | 50% | Beer stand 90% | 28,908 | -49,687 |
A vendor appears when you come near a spot, but only inside its hours, only if the spawn chance succeeds, and not more often than once every 600 seconds (10 min). The stall shown rotates among the spot's possible stalls, weighted by the stall chances. Coordinates are game world units from the extracted spawn data, given so the spots can be placed on a map. See Day-Night Cycle & Time.
The spawn data does not give a town name for each spot, so the map location has to be worked out from the coordinates. Vendor levels for stalls follow the same rules as fixed shops; see Vendor Reputation & Discounts.
Source: game DataTables (IS_ShopDatabase, ShopOffers, traveling merchant spawn extract). Values are as stored in the current Steam build; bolivars are written with a leading B.
by xDqwg