Originally written by v7 Junior for Drug Dealer Simulator — Nov 30, 2022 @ 10:10am — 189 ratings
This Update is the biggest package to be shipped to the game so far. Bringing in a whole new Storyline with different objectives for players to complete (including an Ending), Laboratories (aka Labs) which can be used to produce most drugs after Eddie leaves the Ghetto, Villas (aka Estates) which are immune to DEA Raids, Freaking Achiements!!!, and finally multiple balance changes & countless Bug Fixes.
One of the messages will contain information about a hidden Cartel Meeting in a Secret Sect, located under the Supermarket. Your task is to infiltrate this meeting and collect more information. The entrance to this secret sect is through the backdoor of the Supermarket, located near the first deaddrop you get at the start of the game.
The door is locked & you cannot go straight in. You need to wait for a couple of seconds until you see an NPC walk towards the door and knock in a specific pattern, which is: 2 knocks, 1 knock, 2 knocks. Once he enters, knock on the door in a similar pattern and it will be unlocked.
Once you enter, you'll be greeted by a Sectant whom will assume you're one of the new members and welcome you. Just proceed down the stairs into the Sect.
All you need to do in here is inspect a Funeral Home Business Card which can be found on the table. Once inspected, press Escape to put it back down.
This will allow you to continue the quest. After this, you'll need to go to the Funeral Home in Sector B, north of Mid Deadtown.
After talking with Jeff, you'll need to obtain 5 bombs from David Greene in order to blow up the Cartel's Money Stashes, which are hidden inside five tombstones in the Sector B Cemetry. Talk to David and then head there.
Once you're in Cemetry, go up to the five money stashes and plant the bombs. You'll hear "Bomb has been planted" as you plant the first one, which is a reference to CS:GO.
After planting all the bombs, get out of the area and enjoy the show! Tip - look for dark tombs with red flowers!
Once you finish both of the previous quests unlocked by hacking the antennas, you'll be able to tackle the last part of the story line.
After blowing up the money stashes, go back once more to David Greene to let him know the job is done, and he'll give you the location of a Sicario, which you'll need to take out. However, once you check the map, it looks like the Sicario's apartment is right under your Main Apartment!
The plot twist occurs as you're getting close to the door, only then do you hear two delayed gunshots. The Sicario would kill his seemingly Wife, moments before committing suicide himself.
Once you enter the apartment, you'll find out what mess of a place this turned into. The Phone will soon start ringing, prompting you into answering it, Eddie will speak to you one last time telling you how proud he is and how you're the big boy now. You now gain the ability to give your character a Nacro Nickname (custom name) which you can change later through ShadyComm. Once you hang up, you'll be able to Call the police and End the Game.
Credits will roll (skippable) and you'll be back in your main apartment. You will soon be introduced to the new Villas by checking them out at David Greene's Office.
The update also comes with a wide selection of new furniture and decorations aswell to compliment the sheer size of the new Villas. You can check out and order the furniture from David Greene aswell. Here you can see all the new furniture.
Note
Avoid planting outdoor weed plants inside the land/plot, near or around any of the villas as that will result in the plants getting destroyed and removed.
Lab list/table is available in the next section :)
The first two labs you create will have a 75% discount applied to them to help you get started. This means that for the first two labs you will only have to pay a quarter (25%) of the original price. I suggest making use of this and get one of the more expensive labs first, which would be Cocaine or Heroin; preferrably Cocaine as it's required for La Ballena's Cocaine Orders.
Converting an existing lab to another type of lab will apply a 50% discount on the original price of the lab you choose. This means that you will only pay half as much instead if you were to create that lab directly, so try not to Remove a lab only to rebuild another one, because then you will lose some money, removing a lab will refund you 50% of the current lab setup cost.
Larger hideouts or Warehouses will require two lab technicians, while smaller ones will only require one. Labs with 2 technicians produce more drugs in a shorter amount of time than labs with only 1 technician, at the cost of training a second dealer. I recommend you always create large labs to make use of the production quantity and speed buffs.
To start producing drugs, open the safe and put enough cash for atleast one batch. You can put any amount in, depending on how long you'd like the production to last / how many batches you'd like made.
You can see information about how much a batch costs, how long it takes (progress) and how many batches you have enough cash in the safe for by looking at the Product Table, a little window will pop up which contains all the info.
When a batch of drugs is produced, you will get a pop-up on the left letting you know a Batch of DRUG is ready.
To package the produced drugs, go back to the Production Table and Press F to start packaging the drugs. This is exactly the same as if you're trying to package a drug from a Jar, Container or Equipment in your workstation.
The lab technicians level up overtime as they produce more & more drugs. The higher their level, the faster the production/the less time it takes to make a new batch. This means the longer you keep the lab operational, the faster it gets overtime.
Here are a few labs, Weed and Meth examples
You can get these achievements on an old save but it may behave unexpectedly; and only give you one achievement each time you level up.
There's an achievement for earning $10,000, $100,000, and $1,000,000.
The rest should be simple to get and don't require additional help ;) I believe in you, dealers!
A Safe Cash Drop only affects the single area that the safe is located in. This means that a safe placed in Old market will only collect money from dealers that work in Old Market.
You can also use the safes that come with all types of labs as a cash drop point.
Keiji has been decently buffed. They now order more frequently with a faster increase in order sizes.
But for now, it's all up to DDS2 to release in 2023! (estimated scheduled date correct at time of writing)
Thanks for reading! Hopefully you found this guide helpful. If you did, consider checking out my DDS YouTube Channel at YouTube.com/@v7xdds :)
Also here's a bonus!
I now have a Spectacular Graffiti in East Old Town! Wanted to give HUGE thanks to the whole DDS Team, was a pleasure helping & playing DDS!
I will also include a link to a YouTube Video here showing the different parts of the new Story Line! (once I get to making it, been busy recently, sorry!)
For any questions or feedback, please leave them in the comments section of this guide, or contact me through discord! Add me: V7X#5132 Or find me through the Official DDS Discord Server, or my own server Visualisation![discord.com] (dead chat wtf? *dies of cringe*)